- /Greg Lemon
- /Project 1
- /renders
- project1_render.jpg
- /textures
- cup_color.png
- cup_bump.png
- etc...
- scene.mb
Shader naming conventions:
All shaders should be named "MAT_objectName", where object name is replaced by book, cup, etc
All external texture files should be named "objectName_color", "objectName_bump", etc.
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