- creating photoshop networks
- painting textures in photoshop
- process:
- establish base color layers
- sample (clone) patterns from image files
- blend
- on 2d image
- on 3d object
- painting textures in maya
- using 3d paint tool to establish texture guides
- removing texture seams
- offset filter
- live 3d cloning
- blending procedurals and bitmaps
- crazy bump
- intro to Mental Ray
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